Senior Graphics Engineer

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As a Senior Graphics Engineer at Pixelmatic, you will be an important member of the production team, working closely together with the art and design team. You will participate in the development, publication, and maintenance of the games that are under current development in our Shanghai office.

Responsibilities

  • Implement the shaders to display our AAA 3D models at their best.
  • Reception the art assets and integrate them in the game.
  • Support the VFX team to reach its goals.
  • Debugging and fixing issues on the graphics rendering and pipeline.
  • Communicate with the art team the technical constraints.


Requirements

  • 3+ years of experience in similar position.
  • Bachelor’s degree or equivalent from a recognized institution.
  • Strong experience of development with DirectX or OpenGL software.
  • Familiar with HLSL shaders.
  • Knows very well the Unity3D render pipeline.
  • Familiar with AAA rendering techniques and post processing.
  • Familiar with 3D modeling software like Blender (preferred) or 3DS Max.
  • Knowledge of the Unreal Engine 4 render pipeline is a plus.
  • Experience with Substance Painter is a plus.
  • Experience with Node based tools like VFX Graph, Shader Graph are welcomed.
  • Advanced usage of Photoshop or Gimp.
  • Excellent verbal and written communication skills in English.