Software Engineer, Unity

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As a Software Engineer (Unity) at Pixelmatic, you will be an important member of the production team, working closely together with the art and design team. You will participate in the development, publication, and maintenance of the games that are under current development.


THE PROJECT: INFINITE FLEET

Infinite Fleet is set in space in the near future, where humanity has expanded and established several colonies across nearby star systems. But a ferocious alien race - the Atrox - has been decimating the human race. As a player, you will be assigned the command of a fleet of next-generation spaceships that will help to turn the tide.

Check out the trailer for Infinite Fleet below.


WITH US, YOU WILL:

  • Full Software Lifecycle application development: design, code, debug, and document applications
  • Proactively collaborate with teammates and communicate with project stakeholders to ensure project efforts proceed efficiently and with predictability
  • Enabling relevant stakeholders' concerns to be identified, considered, and, when appropriate, addressed during the development of the product
  • Collaborate with architects and technologists on design decisions and directions for product requirements
  • Work directly with the designers to ensure that their vision is shared with your ability to enhance existing features and add new systems extending an established codebase
  • Build and maintain core engine components, pipelines, and tools on multiple hardware platforms
  • Accurately estimates his/her schedules and delivers high-quality work products to that schedule
  • Modernize existing systems and implement complete new game systems as required
  • Write clear, maintainable, portable C# code
  • Maintain project confidentiality and protect operations by keeping information confidential
  • Other ad hoc responsibilities as requested


ABOUT YOU:

  • At least 4 years of experience in a similar position / with similar responsibilities in the gaming industry
  • Experienced with game engineer domains (e.g. graphics, gameplay, AI, pathfinding, animation, physics, UI), you have deep knowledge of Unity, .NET, C# and Game Architecture Design
  • You understand game backend systems, advanced 3D mathematics, and have knowledge of interfacing with back-office servers
  • Excellent verbal and written communication skills; you are fluent in English and have the ability to explain and deliver accurate information
  • You are a results-driven team player, extremely organized, meticulous and highly detail-oriented. You have excellent time management skills and problem-solving skills


ARE YOU INTERESTED?

Apply now!