Audio Designer

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As a Sound Designer at Pixelmatic, you’ll be part of our talented art team and tasked with bringing life to our game through gorgeous sound effects. Your main responsibility will be to work with the Director of Art to design and implement the sound effects for Infinite Fleet that are congruent with the artistic vision of the game.


Responsibilities

  • Create unique and engaging sounds for various parts of the game including UI, weapons, animations, gameplay events, and cinematics
  • Maintain the consistency of audio quality and style of the audio vision across the project with key stakeholders
  • Proactively research and share inspiring audio that supports the brand and audio vision
  • Work closely with the Design and VFX Teams to plan and prototype new features
  • Implement and uphold the stability of audio with the Dev Team
  • Find and fix audio related bugs promptly
  • Document and improve the audio workflow as it grows


Requirements

  • 2-5 years experience in game audio design
  • Shipped at least 1 AA or AAA game
  • Advanced understanding of Unity audio workflow
  • Experience with Wwise, Pro Tools, Sound Forge, or similar
  • Always learning and able to quickly adapt to new situations and challenges
  • Excellent verbal and written communication skills in both English and Chinese is a strong plus
  • Extremely well organized, detail-oriented, and manages time efficiently
  • Results driven, accountable, and able to accept feedback and criticism professionally